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BattleTech

Games |  RPG |  BattleTech

Battletech RPG: 25 Years of Art and Fiction

Twenty-five years after FASA published BattleDroids, a stand-alone box game recreating the giant robo/mecha science-fiction action of the best anime, Catalyst Game Labs is set to celebrate the silver anniversary of this unique science-fiction game that became BattleTech in its second year of existence. ...more...

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Classic Battletech RPG: 25th Anniversary Introductory Box Set CAT3500A: Classic Battletech RPG: 25th Anniversary Introductory Box Set is Out of Stock

Once players have mastered the basics of BattleTech presented in the Quick-Start Rules, they can move on to the more full-fledged rules of ’Mech vs. ’Mech combat as presented in the BattleTech 25th Anniversary Introductory Box Set.

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Classic Battletech RPG: Introductory Box Set CAT35000: Classic Battletech RPG: Introductory Box Set is Out of Stock

Strap yourself into the ultimate suit of armor: the BattleMech. Thirty feet tall and weighing up to a hundred tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block. The Classic BattleTech game system takes you into the world of the 31st Century, ...more...

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Classic Battletech RPG: A Time Of War

It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity.

Political machinations of feudal lords plunge whole sectors ...more...

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Classic Battletech RPG: A Time Of War GM Screen

For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen!

Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game ...more...

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Classic Battletech RPG: Blake Ascending - Jihad Compilation

For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses ...more...

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Classic Battletech RPG: Era Report: 3052

Era Report: 3052 describes the state of the Inner Sphere and the Clans at a pivotal period in BattleTech history: the early years of the Clan Invasion. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of every major ...more...

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Classic Battletech RPG: Era Report: 3062

For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. The arrival of the Clans, martial descendants of the lost Star League Defense Force, in 3049 upset all the previous balances of ...more...

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Classic Battletech RPG: Hex Pack: Cities and Roads

HexPack: Cities and Roads is a flexible map system aid for the BattleTech game system. Designed for use in conjunction with other pre-printed mapsheets (such as those from the Introductory Box Set), the system’s flexibility allows for easy modifications to existing mapsheets, increasing the enjoyment ...more...

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Classic Battletech RPG: Hex Pack: Lakes and Rivers

You've defeated your opponent across all the terrain that the BattleTech Introductory Box Set has to offer and now you want more worlds to conquer. Grab your dice and start rolling, because this product is for you!

HexPack: Lakes and Rivers is a flexible map system aid for the BattleTech game ...more...

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Classic Battletech RPG: Historical: Reunification War

In 2570, the six Great Houses of the Inner Sphere united to create the Star League, promising to bring an end to the generations of warfare that engulfed the worlds mankind now called home. Shortly thereafter, to seal their alliance, they turned against the various independent realms of the Periphery. ...more...

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Classic Battletech RPG: House Liao

Handbook: House Liao compiles the history, politics, and cultures of the Inner Sphere’s smallest—and perhaps least understood—Great House. This sourcebook also includes game rules for use with Total Warfare, Tactical Operations, and A Time of War: The BattleTech RPG, including new support vehicles, ...more...

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Classic Battletech RPG: Jihad Conspiracies: Interstellar Players 2

On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with “White Noise”, a stream of gibberish and propaganda that made communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar ...more...

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Classic Battletech RPG: Jihad Final Reckoning

Jihad: Final Reckoning completes the Jihad plot book series started with Blake Ascending, wrapping up the final years of the war between the Word of Blake and the Inner Sphere, and establishing the birth of the Republic of the Sphere. With articles covering the final fateful years of the war, this ...more...

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Classic Battletech RPG: Jihad Hot Spots: 3072 CAT35302: Classic Battletech RPG: Jihad Hot Spots: 3072 is Out of Stock

For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses ...more...

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Classic Battletech RPG: Jihad Hot Spots: 3076

Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never ...more...

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Classic Battletech RPG: Jihad Hot Spots: Terra

For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with ...more...

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Classic Battletech RPG: Jihad Secrets: The Blake Documents

Centuries-old Secrets Revealed!

Chandrasekhar Kurita has spent his life hunting for ancient secrets. Almost as soon as the Word of Blake formed in 3052, “Uncle Chandy” put his vast network of spies and his massive wealth toward digging behind their façade and now, two decades later, Uncle Chandy ...more...

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Classic Battletech RPG: Major Periphery States

The peoples of the Inner Sphere often consider themselves the epitome of technology and culture and relegate the denizens of the frontiers of known space to second-class citizenry, or worse. And yet it took the combined armies of the Inner Sphere more than twenty years to subjugate them during the ...more...

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Classic Battletech RPG: Masters and Minions

Rulers of the Universe

Who is the Director of the Internal Security Force? Planetary ruler of Regulus? Current Marshal of the Armies? Merchant Factor of Clan Diamond Shark?

As one of the most powerful interstellar corporations in the Inner Sphere—with satellite plants in every House—such ...more...

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Classic Battletech RPG: Operation Klondike

In the wake of the Star League’s collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the “Star League in Exile” anyway, prompting General Kerensky’s son Nicholas to form a new society, based on the principles of honor ...more...

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Classic Battletech RPG: Readout 3050 Upgrade

Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their ...more...

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Classic Battletech RPG: Readout 3055 Upgrade CAT35123: Classic Battletech RPG: Readout 3055 Upgrade is a New Release

Technical Readout: 3055 Upgrade presents the Solaris VII ’Mechs built using prototype technologies. Upgraded in appearance and technology, the designs first presented in the Solaris VII box set and Solaris: The Reaches are now back in print, along with several new Solaris VII designs. In addition ...more...

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Classic Battletech RPG: Readout 3060

The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ...more...

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Classic Battletech RPG: Record Sheets: 3050

You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3050 Upgrade and want to deploy some of those ’Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are ...more...

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Classic Battletech RPG: Record Sheets: 3058 Upgrade

BattleTech Record Sheets: 3058 Upgrade offers players the record sheets for all BattleMechs, Combat Vehicles and ProtoMechs detailed in BattleTech Technical Readout: 3058 Upgrade.

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Classic Battletech RPG: Record Sheets: 3060

BattleTech Record Sheets: 3060 offers players the record sheets for all BattleMechs, Combat Vehicles and ProtoMechs detailed in BattleTech Technical Readout: 3060.

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Classic Battletech RPG: Record Sheets: 3075

BattleTech Record Sheets: 3075 offers players the record sheets for all ’Mechs and Combat Vehicles detailed in BattleTech Technical Readout: 3075, over 250 in total.

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Classic Battletech RPG: Record Sheets: 3085

Record Sheets: 3085 contains 71 pre-printed ’Mech record sheets that will have players firing autocannons, missiles and PPCs at each other in no time. More than twenty vehicle and conventional infantry sheets bring the excitement of combined-arms game play to any table top. Two ready-to-play scenarios ...more...

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Classic Battletech RPG: Starterbook: Wolf and Blake

A new series, the Starterbooks are a perfect way to jump into the further excitement of the Classic BattleTech universe. Starterbook: Wolf and Blake provides a short synopsis of the history leading up to the Jihad—the current war sweeping the Inner Sphere—as well as a brief history and personal dossiers ...more...

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Classic Battletech RPG: Strategic Operations CAT35004: Classic Battletech RPG: Strategic Operations is Out of Stock

Forces in solar system!

Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield. New aerospace tactics will allow you ...more...

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Classic Battletech RPG: Sword and Dragon

The Fox’s Teeth

McKinnon’s Company of House Davion’s Seventh Crucis Lancers, the detached "Fox’s Teeth" have been an independent raiding force for centuries, their lightning hit-and-run tactics making them respected and feared.

Sorenson’s Sabres

A detached command originally from ...more...

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Classic Battletech RPG: Tactical Operations

Take your warfare to a whole new level of excitement! Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields— as well as cutting-edge, prototype technologies! A daring ...more...

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Classic Battletech RPG: Tech Manual

How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design? If you’ve ever been plagued by these questions, then get on your coveralls and ...more...

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Link to Classic Battletech RPG: Tech Manual Details and Reviews
Classic Battletech RPG: Technical Readout 3058 Upgrade

BattleTech Technical Readout: 3058 Upgrade returns to print.

A huge list of Clan and Inner Sphere units still in active use in the present BattleTech timeline are covered, including a large selection of vehicles upgraded in technology from their first appearance in Technical Readout: 3039. ...more...

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Classic Battletech RPG: Technical Readout 3075

In November 3067 the Second Star League disbanded. The Word of Blake - a splinter group of ComStar - had been on the verge of joining in fulfillment of ancient prophecies. Denied their dream, the Blakists sought to preserve the Star League against the follies of the Houses, but its fanaticism manifested ...more...

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Classic Battletech RPG: Technical Readout 3085

BattleTech Technical Readout: 3085 gives a detailed look at the machines introduced during the waning days of the Jihad and into the founding days of Devlin Stone’s Republic of the Sphere. This book includes the latest ‘Mechs, battle armor, aerospace and vehicles as well as new late-Jihad support ...more...

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Link to Classic Battletech RPG: Technical Readout 3085 Details and Reviews
Classic Battletech RPG: Total Warfare

It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire ...more...

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Classic Battletech RPG: Technical Readout Prototypes

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek ...more...

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Classic Battletech RPG: War Of Reaving

The Wars of Reaving sourcebook details the Clans from 3067 through the end of the Jihad era and includes detailed reports, faction updates, personalities, units, and equipment that have a hand in this widespread orgy of war. Essential gameplay statistics, maps, and a complete campaign allow players ...more...

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