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New Releases 22 September 2008

Games |  New Releases |  New Releases 22 September 2008

Advanced Tobruk System (ATS): Dien Bien Phu: French IndoChina War 1954

Positions at ‘Eliane 1’, DIEN BIEN PHU, FRENCH INDOCHINA, 31 March 1954: The morning following the opening of the battle for the ‘Five Hills’ was one of desperation for both sides. The weather temporarily cleared up, allowing both air support and re-supply, but no airborne reinforcements. While E4 and E2 (Champs Elysées) were both secure, the occupation of E1 could not be allowed. It had fallen with barely a fight when its Moroccan garrison deserted. From previous experience, the French knew that they could not allow the enemy to entrench himself on that hill. The 5th Vietnamese Parachute Battalion was selected to retake the lost strongpoint. They were especially determined to make up for a failure at the Gabrielle strongpoint, nearly two weeks earlier. By now, E1 was devastated by bombardments. There were no shelters, no dugouts, no barbed wire—just the pockmarks of shells, shattered corpses, and the stench of rotting human flesh. With great élan, the 5th BPVN charged from E4 over to E1. They completely routed the enemy from the heights, suffering greatly as Viet Minh counter-battery fire slammed into them on the newly reconquered hill. There they endured and awaited relief which never came. When the enemy pressure forced the French to abandon the nearby strongpoint of Dominique 2, Eliane 1 was then outflanked and exposed. Just before dusk, E1 was again abandoned.

The above is just one of the gripping historical summaries you'll find in the brand new ATS DIEN BIEN PHU. Phew! I'm sweating already, just thinking about those Viet Minh hordes and the pressure I'll feel defending the honor or France and that's just while I am enjoying the massive solo-play friendly experience, sans and other of my fellow ATSers.

Okay, let's get to the nitty-gritty. This is a COMPLETE GAME in a ziploc that pits French paratroopers against Viet Minh in this famous battle. Just bring your own ten sided die. The soldier art is ALL NEW and created just for this game. What's more, the map is 100% new and remastered, bright, crisp and easy to read, and printed on that ultra 'secret paper stock' CH has been using for years to make what many consider the best tactical-level game maps in the business.



GL Price: £23.99        (RRP is £27.99)

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Advanced Tobruk System (ATS): Dien Bien Phu: French IndoChina War 1954
Blokus 3D Board Game

The newest member of the Blokus family, we’re sure this is going to be a great hit with Blokus fans and strategy fanatics! In this version, build your pieces upwards to fill up up the board with your colour and block in your opponents. Contains a rotating board, 44 blocks in 4 colours, 4 masks, instructions and storage tray.


No. of Players: 2 - 4
Duration: 15 to 30 minutes
Min. Age: 7

GL Price: £14.49        (RRP is £20.00)

Quantity: 
People who bought this item also bought:
1. Cavum Board Game
2. Blokus Board Game
3. Race for The Galaxy: Gathering Storm Expansion
Blokus 3D Board Game
Brainbox Animals Quiz Game

BrainBox: Animals has arrived!

Contents:

  • 70 Picture / Question Cards
  • 2 Rules Card
  • 1 Sand Timer
  • 1 8-sided dice

    GL Price: £8.49        (RRP is £10.00)

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    People who bought this item also bought:
    1. Brainbox Kings and Queens Quiz Game
    2. Brainbox Football Quiz Game
    3. Brainbox History Quiz Game
  • Brainbox Animals Quiz Game
    Brainbox Dinosaur Quiz Game

    Discover Dinosaurs will be perfect for dinosaur lovers of all ages, with exciting graphics and fun facts.

    Contents:

  • 54 Picture / Question Cards
  • 1 Rules Card
  • 1 Sand Timer
  • 1 8-sided dice

    GL Price: £8.49        (RRP is £10.00)

    Quantity: 
    People who bought this item also bought:
    1. Brainbox History Quiz Game
    2. Brainbox Animals Quiz Game
  • Brainbox Dinosaur Quiz Game
    Brainbox Football Quiz Game

    Football Frenzy is perfect for football lovers of all ages, with club history, famous players, fun facts and more! Features 71 clubs from the Premiership, Championship and Leagues 1 & 2.

    Contents:

  • 71 Picture / Question Cards
  • 1 Rules Card
  • 1 Sand Timer
  • 1 8-sided dice

    GL Price: £8.49        (RRP is £10.00)

    Quantity: 
    People who bought this item also bought:
    1. Brainbox Kings and Queens Quiz Game
    2. Brainbox History Quiz Game
    3. Brainbox Animals Quiz Game
  • Brainbox Football Quiz Game
    Brainbox My First Quiz Game

    This is a great game for younger children. Unlike the other games in the range, there are no words on the fronts of the cards, just fun images!

    Contents:

  • 55 Picture Question Cards
  • 1 Rules Card
  • 1 Sand Timer
  • 1 6-sided dice

    GL Price: £8.49        (RRP is £10.00)

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  • Brainbox My First Quiz Game
    Call of Cthulhu: Secrets of Morocco

    In the remote reaches of the world are hidden secrets and dangerous mysterious. Learn of the ancient tradtions of Morocco, of its war torn cities, and its rebels. Venture through the land as it was in the 1920s and 1930s. This Call of Cthulhu roleplaying sourcebook contains the historical information and the Lovecraftian Mythos details to adventure in one of the world's most exotic lands. Included are maps, NPCs, new character occupation templates, several mini-adventures, and two adventures that can be combinded as a campaign, or readily used with existing campaigns. From the white houses of Casablanca to the dangerous Rift Mountains to the deadly depths of the Sahara desert, all of a land haunted by eldritch horrors will be revealed.



    GL Price: £11.99        (RRP is £14.99)

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    People who bought this item also bought:
    1. Red Dragon Inn Card Game
    2. The Trail of Cthulu RPG: Keepers Screen and Resource Book
    3. Call of Cthulhu: Mortal Coils
    Call of Cthulhu: Secrets of Morocco
    Cat Attack Board Game BRP30005: Cat Attack Board Game is Out of Stock

    You are a cat but you’re no pussycat. You're the, meanest, leanest, roughest, toughest mog on the estate. Life is hard out there on the street and it's the survival of the fittest - or the fattest! The trouble is all the other cats out there think they're pretty hard as well, so you have a choice. You either scratch, bite and claw your way to victory, or you attempt to eat your way to fame. Probably a bit of both. Just remember: cats don't play fair and you only have nine lives. Use them wisely.

    Cat Attack is a fast moving, classically hilarious, strategy board game for the family and for serious gamers, inspired by the close observation of the domestic cat in it's natural environment. Treachery, theft, cunning and attitude.


    No. of Players: 2 - 6
    Min. Age: 8

    GL Price: £16.99        (RRP is £19.99)

    Cat Attack Board Game
    Dien Bien Phu: French IndoChina War 1954 2nd Edition

    You loved the presentation of TIGERS TO THE FRONT and now you can get your DIEN BIEN PHU the same way PLUS COLOR DIE CUT COUNTERS! This is the new historical map, 984 counters, 12 scenarios that play on the historical map and geomorphic boards, and a variant play aid booklet.

    DIEN BIEN PHU, FRENCH INDOCHINA, 6 May 1954: Two fresh and revitalized Viet Minh divisions assaulted the ‘Eliane’ strongpoints in the third and final phase of the battle. Control of these hills was vital to dominating the entire valley. The elite 308th Division, known as the Iron Division launched its first wave of 1,000 warriors as the sun set. Just as they arose from the approach trenches in front of Eliane, the French artillery suddenly struck with a terrible fury against the now-exposed enemy. The Viet Minh were stopped cold, leaving over 200 bodies in the churned up no-man’s land. The Viet Minh artillery and rocket launchers retaliated with an even greater vengeance—obliterating French fortifications and causing irreparable damage to the remaining French artillery. From the slopes of Eliane 1 and the approach trenches at the base of Champs Elysees, the Viet Minh swept into the French positions. On Eliane 4, two weak companies from the 5th Vietnamese Parachute Battalion were barely able to contain and repel their Viet Minh brothers. For Champs Elysees things were much worse. At 2300 sharp, a bunker and its surrounding trenches were destroyed when a massive mine exploded underneath the hill. An already weakened company either disappeared in the blast, or was too stunned to react to the wave of enemies overrunning them. Ironically, the only thing to stop the Viet Minh was the rain-slicked crater that was agonizingly difficult to traverse. Finally, a counterattack by Champs Elysees defenders forced the enemy to rout back into the crater. A handful of wounded and stunned Paras took advantage of this and fired into the mass of humanity stuck inside. Living up to their reputation of being as ‘tough as iron’, the Viet Minh rallied and surged forward yet again. Running low on both ammunition and men, the French commander on Champs Elysees fought back bitterly while awaiting reinforcements that never came. The survivors of Champs Elysees were eventually overwhelmed by the slowly advancing Viet Minh infantry. Several survivors being led away as prisoners heard the slow cough of a .50 cal. machine gun coming from the hulk of the tank “Bazeilles”. They were firing the last cartridges of Champs Elysees.



    GL Price: £17.99        (RRP is £20.99)

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    People who bought this item also bought:
    1. ASL: Retro Pak 1
    2. ASL: Total Axis Pack 2: A World Aflame
    3. Panzer Grenadier: Battle of the Bulge 2: Elsenborn Ridge
    Dien Bien Phu: French IndoChina War 1954 2nd Edition
    Exalted RPG 2nd Edition: Compass of Terrestrial Directions Vol.3: The East

    A Guide to Creation’s Far East

    Beyond the Scavenger Lands lies much more than a rough frontier of rural backwaters and petty kingdoms. The Far East is full of nations that rival its supposedly more “civilized” neighbors in terms of size and sophistication, from the warring states of Linowan and Halta, to the floating land of Metagalapa and even grim Sijan, ancient city of the honored dead. Still, the region’s reputation as a land of untamed wilds and rough barbarians is not without merit, as the broad Eastern forests are home to a myriad of human, once human and completely inhuman tribes. The wealth of the East lies within these forests, waiting for those brave enough to take it.

    A setting book for Exalted®, Second Edition, featuring:

  • The third of five Terrestrial Direction books devoted to fleshing out the bare bones of Creation presented in the Exalted core book, this one devoted to the East
  • Mass combat stats for the forces of Halta, Linowan and other Eastern powers, as well as dominion stats for the Mandate of Heaven
  • Traits for the East’s native gods and beasts

    GL Price: £14.99        (RRP is £17.99)

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    People who bought this item also bought:
    1. Exalted RPG 2nd Edition: Book of Sorcery Vol 5: Roll of Glorious Divinity: A Guide to the Spirits of Malfeas and the Underworld
    2. Exalted RPG: Dreams of the First Age
    3. Exalted RPG 2nd Edition: Scroll of the Monk
  • Exalted RPG 2nd Edition: Compass of Terrestrial Directions Vol.3: The East
    GURPS 4th Edition: Mysteries

    A Dame Walks Into Your Office . . .

    A dead body, no witnesses, and a room full of suspects with perfect alibis - can you find the killer and bring him to justice? Learn the secrets of mystery fiction and what will, and will not, work in an RPG mystery. Learn how to be a better investigator. Learn the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery.

    GURPS Mysteries covers:

  • Creating mysteries as stand-alone adventures, as part of an existing campaign, or as a campaign in their own right, with specific discussions of the low-tech, modern-tech, future, magic, and horror settings.
  • Setting the crime scene, including detailed forensic information on causes of death, investigation methods, and a forensic timeline.
  • Creating interesting villains, including matching disadvantages to motives and means of carrying out a crime.
  • A template-based character generation system for iconic investigators, including the genius detective, the hardboiled shamus, police detectives, investigating magicians, even "that darn kid."
  • Sample detective and investigative agencies to hire or bedevil characters.
  • Expanded rules for questioning and interacting with NPCs.

    GURPS Mysteries is designed both for the GM who wants to create and run mystery adventures and for players who want to create and portray more effective investigators in any setting.



    GL Price: £11.99        (RRP is £13.99)

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    People who bought this item also bought:
    1. GURPS 4th Edition: Spaceships
    2. Vampire: Prince of the City Board Game
    3. GURPS 4th Edition: Supers
  • GURPS 4th Edition: Mysteries
    GURPS 4th Edition: Spaceships

    Three, two, one . . . Blast off!

    GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system.

    The ship design and operation rules in GURPS Spaceships are more abstract than those found in GURPS Vehicle Design or GURPS Traveller: Interstellar Wars . . . but they're much faster, with a minimum of math and a maximum of colorful options. It takes only minutes to build even the largest spaceship . . . and wrapped around the design system are basic space travel and combat systems to get you into space right away.

    GURPS Spaceships doesn't include detailed finance, trade, or hex-grid based combat rules . . . but these are on the way! It's the core book in a series whose other volumes will present examples of ready-to-use spacecraft and comprehensive rules for commercial space flight, warfare, exploration, ports, industry, and other aspects of space travel.

    GURPS Spaceships requires only the GURPS Basic Set, but GURPS Space is highly recommended for its guidelines on stardrives, characters, campaigns, and settings.



    GL Price: £8.99        (RRP is £10.99)

    Quantity: 
    People who bought this item also bought:
    1. GURPS 4th Edition: Mysteries
    2. Vampire: Prince of the City Board Game
    3. GURPS 4th Edition: Supers
    GURPS 4th Edition: Spaceships
    GURPS 4th Edition: Supers

    Men Like Gods

    The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of their most popular genres - and one of the most challenging to do right.

    GURPS Fourth Edition provides the game mechanics and tools for the job, and GURPS Supers is your guide to applying them: a comprehensive playbook to the supers genre and to capturing it in your campaign. Focused on drama and characterization, it provides:

  • A history and analysis of the supers genre, its precursors and variations
  • A guide to character creation, including powers and other abilities, codes of conduct, dual identities, and personal relationships
  • More than 20 new wildcard skills
  • 22 templates for super characters, each customizable to higher or lower power levels
  • Rules for creating equipment, vehicles, bases, automata, and magical spells
  • A guide to creating and running supers adventures
  • Continuity creation guidelines and tools, so your supers universe can have the same depth as published worlds
  • New game mechanics for character creation, including new interpretations of advantages, disadvantages, and skills and newly defined perks, quirks, enhancements, limitations, and techniques
  • Guidelines for running superhuman feats and combats under existing rules or adjusting those rules to fit the genre, and new game mechanics specifically for superhuman action

    GURPS Supers is a new work, but it draws inspiration from the previous editions of GURPS Supers. Using it to run a GURPS campaign requires the GURPS Basic Set and GURPS Powers. The material on genre conventions, character concepts and relationships, scenario creation, and supers universes can be used with any game system.



    GL Price: £14.99        (RRP is £17.99)

    Quantity: 
    People who bought this item also bought:
    1. GURPS 4th Edition: Mysteries
    2. GURPS 4th Edition: Spaceships
    3. RuneQuest RPG: Ruins of Glorantha
  • GURPS 4th Edition: Supers
    Hunter RPG: The Vigil Storytellers Screen

    A Shield between darkness and light

    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Only you know for sure. Only you hold the secrets your players strive to uncover.

    A Play Aid for Hunter: The Vigil™

  • Attractive Storyteller’s screen adorned with vital charts and references from the Hunter rulebook
  • Rich colors and motif sets the mood for the players, while the ease of use allows the Storyteller to keep the excitement going at a smooth pace

    GL Price: £8.99        (RRP is £10.99)

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  • Hunter RPG: The Vigil Storytellers Screen
    Island of Death, The Invasion of Malta, 1942

    Sitting astride the sea lanes from Italy to North Africa, the island of Malta hobbled Axis attempts to supply their forces in Libya and Egypt. Frustrated Axis planners hatched a series of operations designed to capture the fortress, known as Operation Herclues to the Germans and Operation C.3 to the Italians. Several times the assault seemed imminent, but at each juncture the Axis held back from rolling the dice. Now we let you see what might have happened.

    The game includes two scenarios, plus variants covering various Axis and Allied plans to defend and attack the island. The game system, used previously in Red Steel, and in our proposed Classic Wargames Alamein and Sicily, is one of our more involved yet thanks to the island’s small size takes only a few hours to play.


    No. of Players: 2
    Duration: 120 to 240 minutes

    GL Price: £16.99        (RRP is £18.99)

    Quantity: 
    Island of Death, The Invasion of Malta, 1942
    L5R CCG: Heavens Will Booster Display

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.



    GL Price: £74.99        (£71.62 after automatic discount!, RRP is £95.52)

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    People who bought this item also bought:
    1. L5R CCG: Heavens Will Starters 1 of each
    L5R CCG: Heavens Will Booster Display
    L5R CCG: Heavens Will Boosters

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.

    The Booster Display contains 48 Booster Packs.



    GL Price: £1.69        (RRP is £1.99)

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    L5R CCG: Heavens Will Boosters
    L5R CCG: Heavens Will Starter Display

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.

    The Starter Display contains 6 starter packs, 2 of each of the Dragon, Lion and Mantis starters.



    GL Price: £37.99        (RRP is £47.94)

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    L5R CCG: Heavens Will Starter Display
    L5R CCG: Heavens Will Starter Dragon

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.



    GL Price: £6.99        (RRP is £7.99)

    Quantity: 
    L5R CCG: Heavens Will Starter Dragon
    L5R CCG: Heavens Will Starter Lion

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.



    GL Price: £6.99        (RRP is £7.99)

    Quantity: 
    L5R CCG: Heavens Will Starter Lion
    L5R CCG: Heavens Will Starter Mantis

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.



    GL Price: £6.99        (RRP is £7.99)

    Quantity: 
    L5R CCG: Heavens Will Starter Mantis
    L5R CCG: Heavens Will Starters 1 of each

    The time of judgment is at hand. After a time of chaos, the Celestial Heavens have undergone massive upheaval, and the Emerald Empire will never be the same. As the grand celestial rebalance occurs, the new Emperor prepares to claim the throne, and this Emperor's rule will be glorious, bringing Celestial Order to the Emerald Empire, and the Clans who fought so hard to attain the throne.

    The Heaven's Will brings over 150 new cards to the Legend of the Five Rings Collectible Card Game and Samurai Edition tournament environment. This expansion sets the stage for the final events for the Race for the Throne, the interactive mega-plot to determine Rokugan's new Emperor. It also reveals new threats that face this Emperor during his or her first days on the throne. The Emerald Empire is far from safe, and the new Emperor must use the power of the heavens to protect the Empire.

    Over 150 new cards for the Samurai Edition and Samurai Edition: Banzai tournament environment. The story of Rokugan continues as a new Imperial Dynasty nears.

    Get 1 of each of the Dragon, Lion and Mantis starters from the Heavens Will release.



    GL Price: £19.99        (RRP is £23.97)

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    People who bought this item also bought:
    1. L5R CCG: Heavens Will Booster Display
    L5R CCG: Heavens Will Starters 1 of each
    Risk Board Game (2008 Refresh)

    Can you accomplish the military objectives before your opponents? With an updated map and all-new playing pieces, increased rewards for bold moves, and easy to learn rules, you'll be ready to take on whatever lies ahead. Test your nerve with the Basic Training game--a quick and easy way to play. Or, see if you have what it takes to dominate in the fast-paced and strategic Command Room game. Finally prove your courage in World Contest-an updated edition of the classic Risk game. The decision is yours. The time is now. Do you have what it takes to win? Bottom line: Three ways to play, faster game play, and updated map and playing pieces. Includes game board, 7 dice, deck of 42 cards, 5 sets of colored units, 5 capitals, 15 cities, parts sheet and instructions.


    No. of Players: 3 - 5

    GL Price: £17.49        (RRP is £19.99)

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    1. Carcassonne: Cult, Siege and Creativity