Control of India at the beginning 18th century is up for grabs. The 200 year-long rule of the Grand Moguls has collapsed. Now is the time for the most powerful Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end.
© Games Lore Ltd 2001 - 2010
Home | Board Games | Card Games | CCG's | Family Games | Games Workshop | Garden Games | Military Games | Miniatures | RolePlaying Games (RPG's) Buy Board Games, Card Games, CCG's, Family Games, Garden Games, Military Games, Miniature Games, RPG's, Warhammer and Warhammer 40K from the UK's leading online retailer of Specialty Games.